Extends
- Component
Members
(protected) antialiasDisabled_ :boolean
- Description:
Defines if antialias should be activated for the WebGLRenderer
- Source:
Defines if antialias should be activated for the WebGLRenderer
Type:
- boolean
(protected) camera_ :THREE.Camera
- Description:
Current camera object which is used in the render process.
- Source:
Current camera object which is used in the render process.
Type:
- THREE.Camera
(protected) checkFrames_ :boolean
- Description:
Determines whether the application should monitor the framerate to decide if it is necessary to create a renderer with different settings with lower quality but better performance.
- Source:
Determines whether the application should monitor the framerate to decide if it is necessary to create a renderer with different settings with lower quality but better performance.
Type:
- boolean
(protected) clock_ :THREE.Clock
- Source:
Type:
- THREE.Clock
(protected) creationCompleter_ :Completer
- Description:
Completer is a helper which returns a promise. Its solved if the creation of the 3D scene is completed.
- Source:
Completer is a helper which returns a promise. Its solved if the creation of the 3D scene is completed.
Type:
- Completer
(protected) currentFps_ :number
- Description:
Current framerate
- Source:
Current framerate
Type:
- number
enabled
- Description:
Setter
- Source:
Setter
enabled
- Description:
Getter
- Source:
Getter
(protected) enabled_ :boolean
- Description:
Defines if the rendering is active
- Source:
Defines if the rendering is active
Type:
- boolean
(protected) fpsThreshhold_ :number|Array.<number>
- Description:
General limit or list of limits for the current Abstract3DWorld#lowSettingStep_ for the check if the current framerate is detected as a lower framerate.
- Source:
General limit or list of limits for the current Abstract3DWorld#lowSettingStep_ for the check if the current framerate is detected as a lower framerate.
Type:
- number | Array.<number>
(protected) frames_ :number
- Description:
Current frame count since rendering was started
- Source:
Current frame count since rendering was started
Type:
- number
(protected) lowFramerateCount_ :number
- Description:
Frame count of lower frames than the defined Abstract3DWorld#fpsThreshhold_
- Source:
Frame count of lower frames than the defined Abstract3DWorld#fpsThreshhold_
Type:
- number
(protected) lowSettingStep_ :number
- Description:
Current step of the lower setting reduction
- Source:
Current step of the lower setting reduction
Type:
- number
(protected) lowSettingThreshhold_ :number|Array.<number>
- Description:
Limit of Abstract3DWorld#lowFramerateCount_ for the current Abstract3DWorld#lowSettingStep_ of lower setting check
- Source:
Limit of Abstract3DWorld#lowFramerateCount_ for the current Abstract3DWorld#lowSettingStep_ of lower setting check
Type:
- number | Array.<number>
(protected) maxPixelRatio_ :number
- Description:
Defines if the rendering context should be rendered for retina in double resolution
- Source:
Defines if the rendering context should be rendered for retina in double resolution
Type:
- number
(protected) prevTime_ :number
- Description:
Used as a value to check the framerate only in a certain time interval.
- Source:
Used as a value to check the framerate only in a certain time interval.
Type:
- number
(protected) raycaster_ :THREE.Raycaster
- Source:
Type:
- THREE.Raycaster
(protected) renderer_ :THREE.WebGLRenderer
- Description:
Main WebGLRenderer
- Source:
Main WebGLRenderer
Type:
- THREE.WebGLRenderer
(protected, nullable) requestFrameId_ :number
- Description:
Instance of the window.requestAnimationFrame call
- Source:
Instance of the window.requestAnimationFrame call
Type:
- number
(protected) resizeProvider_ :ResizeProvider
- Description:
Reference to ResizeProvider for monitoring device size changes.
- Source:
Reference to ResizeProvider for monitoring device size changes.
Type:
(protected) shouldBuildImmediately_ :boolean
- Description:
Defines whether the 3D scene should be rendered immediately after the component is initialized.
- Source:
Defines whether the 3D scene should be rendered immediately after the component is initialized.
Type:
- boolean
(protected) stats_ :Stats
- Description:
Stats object https://www.npmjs.com/package/stats-js
- Source:
Stats object https://www.npmjs.com/package/stats-js
Type:
- Stats
(protected) worldProvider_ :WorldProvider
- Description:
Reference to the WorldProvider for monitoring actions, loading processes and status changes of the created THREE.Scene.
- Source:
Reference to the WorldProvider for monitoring actions, loading processes and status changes of the created THREE.Scene.
Type:
Methods
(protected) activateInteraction_()
- Description:
Activates interactivity within the 3D scene
- Source:
(protected) activateScene_()
- Description:
Enable the active scene for rendering and interaction.
- Source:
(async, protected) buildScene_() → {Promise}
- Description:
Loads and creates the 3D scene.
- Source:
Returns:
- Type
- Promise
(protected) changeToLowSettings_(step)
- Description:
Bad performance has been detected and the WebGLRenderer is being rebuilt with new settings to improve performance.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
step |
number | Current (already increased) Abstract3DWorld#lowSettingStep_ |
(protected) checkFramerate_()
- Description:
Checks the framerate according to the settings Abstract3DWorld#lowSettingThreshhold_ and Abstract3DWorld#fpsThreshhold_ for the current Abstract3DWorld#lowSettingStep_.
- Source:
(private) checkWebGlSupport_() → {boolean}
- Description:
Checks if the browser supports WebGL
- Source:
Returns:
- Type
- boolean
(protected) createRenderer_()
- Description:
Creates the main WebGLRenderer
- Source:
(protected) deactivateInteraction_()
- Description:
Deactivates interactivity within the 3D scene
- Source:
(protected) deactivateScene_()
- Description:
Disable the active scene for rendering and interaction.
- Source:
(protected) displayNoSupportMessage_()
- Description:
Display a message if WebGL isn't supported.
- Source:
(protected) drawScene_()
(protected) initScene_() → {Promise}
- Description:
Initializes the renderer, creates the raycaster object and starts the creation of the 3D scene.
- Source:
Returns:
- Type
- Promise
onInit()
- Description:
Component is ready and had loaded all dependencies (inherit method waitFor and sub components).
- Source:
(protected) pauseRenderer_()
- Description:
Deactivates rendering
- Source:
ready() → {Promise}
- Description:
Can be called to receive a Promise that is triggered when the creation of the 3D scene is completed.
- Source:
Returns:
- Type
- Promise
(protected) renderScene_(forcedRenderingopt)
- Description:
Main render process (window.requestAnimationFrame call). Updates THREE clock, framerate check, stats and 3D scene Abstract3DWorld#updateScene_
- Source:
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
forcedRendering |
boolean |
<optional> |
false
|
If it is set to |
(protected) resize_()
- Description:
Detects window size changes and therefore updates renderer sizes.
- Source:
(protected) startRenderScene_()
- Description:
Starts the rendering of the active 3D scene
- Source:
(protected) startRenderer_()
- Description:
Activates rendering
- Source:
(protected) stopRenderScene_()
- Description:
Stops the rendering of the active 3D scene
- Source:
(protected) updateCameraMatrix_()
- Description:
Updates the current camera aspect based on the window size.
- Source:
(protected) updateScene_(delta)
- Description:
Main call for 3D scene updates in the render process.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
delta |
number |